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Desert City 2

SKU: N/A

59,00 $ 29,50 $

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Description

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Desert City 2

Desert City 2 is a package of low-polygon 3D models optimized for game engines, consisting of 195 unique assets such as landscape, buildings, cars, plants, animals, props and much more!

● Package ●
– Set of unique assets (195);
– Demo scene.

● Where to use ●
– Games. Models optimized for game engines;
– Multiplication;
– Advertising and marketing;
– NFT, metaverses;
– VR / AR;
– 3d printing.

● Features ●
– By combining assets, you can create your own unique environment;
– You can easily change the color of objects – using the UV map;
– Pivot in the logical place of the object;
– Model has a logical name.

● Geometry ●
– 195 unique assets;
– 153k triangles all pack.

● Items (x195) ●
Landscape (x24)
Ground, road, water, mountains, plains, hills, seeded hills, ect.;

Buildings (x69)

Building, mosque, dome, towers, foundation, stairs, base, bridge, arch, slab, ect.;

Plants (x24)

Tree, palm, baobab, bush, cactus, grass, ect.;

Animals (x3)
Camel;

Cars (x4);

Props (x71)
Cart, table, aaset table, barrel, sack of grain, crate, counter, food counter, hay, box, log, board. beam, fence, tent, awning, boat, pier, ect.;

● Scale ●
Real-world-size

● Material ●
All models use one materials (color)

● Textures ●
All models use one texture (as a color palette).
Resolution: 1024 px

● Files ●
Unreal engine unity package blender c4d maya 3dsmax fbx obj gltf stl

If you liked this package, please leave a review! Creativity to you!

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Additional information

Animated

No

Materials

Yes

PBR

Yes

Rigged

No

Textures

Yes

UV Mapping

Yes

File formats

Blender

Blender (.blend)

Renderer: Cycles

Unity

Unity (.unitypackage, .prefab)

Renderer: Default

Autodesk

Maya (.ma, .mb)

Renderer: Default

Autodesk

3ds Max (.max)

Renderer: Default (Scanline)

Cinema 4D

Cinema 4D (.c4d)

Renderer: Default

Other

Autodesk FBX (.fbx)
glTF (.gltf, .glb)
OBJ (.obj, .mtl)
Stereolithography (.stl)

Textures

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